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以ARCS 理論信心要素結合合作式學習法提升遊戲程式設計學習成效之研究
111成果報告-COVID-19 後疫情之遊程設計與多媒體行銷課程的教...
敘事傳播_核心素養導向與師生共構學習情境之教學實踐研究計畫
以問題導向學習教學法設計遊戲製作課程及成效分析
以網路模擬器及Linux網通功能改革電腦網路課程教學方式之研究
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Showing items 1-5 of 5. (1 Page(s) Totally)
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Date
Title
Authors
2022
111成果報告-COVID-19 後疫情之遊程設計與多媒體行銷課程的教學實踐研究
戴文惠
;
郭珮君
2022
以ARCS 理論信心要素結合合作式學習法提升遊戲程式設計學習成效之研究
劉川綱
;
蘇致遠
2019
以問題導向學習教學法設計遊戲製作課程及成效分析
劉川綱
;
梁育誠
2018
以網路模擬器及Linux網通功能改革電腦網路課程教學方式之研究
劉川綱
2022
敘事傳播_核心素養導向與師生共構學習情境之教學實踐研究計畫
郭珮君
Showing items 1-5 of 5. (1 Page(s) Totally)
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