Chia Nan University of Pharmacy & Science Institutional Repository:Item 310902800/30954
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    Title: Developing an interactive augmented reality system as a complement to plant education and comparing its effectiveness with video learning
    Authors: Chang, Rong-Chi
    Chung, Liang-Yi
    Huang, Yong-Ming
    Contributors: Asia Univ, Dept Digital Media Design
    China Med Univ, China Med Univ Hosp, Dept Med Res
    Chihlee Inst Technol, Dept Appl English
    Chia Nan Univ Pharm & Sci, Dept Appl Informat & Multimedia
    Keywords: augmented reality
    plant education curriculum
    constructivist learning
    digital video
    Date: 2016
    Issue Date: 2018-01-18 11:38:38 (UTC+8)
    Publisher: Routledge Journals, Taylor & Francis Ltd
    Abstract: The learning of plants has garnered considerable attention in recent years, but students often lack the motivation to learn about the process of plant growth. Also, students are not able to apply what they have learned in class in the form of observation, since plant growth takes a long time. In this study, we use augmented reality (AR) technology to develop the ARFlora system, which can assist students in observing the changes in plant growth while in the classroom. More specifically, students are able to use AR markers to manipulate various virtual objects (e.g. sunlight) and observe the changes they have on plant growth. Meanwhile, a quasi-experimental evaluation is in place to substantiate the effectiveness of ARFlora in the learning of plants and to compare it with digital video learning. In the quasi-experimental design, 55 elementary-school students participated in the study. The participants are divided into two groups, an "experimental group" and a "control group." The experimental group was taught using the ARFlora system, while the control group was taught by employing the digital video. Results show that (1) ARFlora and digital video have the same effectiveness on student's learning outcomes; (2) ARFlora is more effective in helping students retain learned knowledge; and (3) ARFlora is comparatively more useful in motivating students to learn about plants.
    Relation: Interactive Learning Environments, v.24 n.6, pp.1245-1264
    Appears in Collections:[Dept. of Multimedia and Game Development] Periodical Articles

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