Chia Nan University of Pharmacy & Science Institutional Repository:Item 310902800/31931
English  |  正體中文  |  简体中文  |  全文筆數/總筆數 : 18076/20274 (89%)
造訪人次 : 4893716      線上人數 : 968
RC Version 7.0 © Powered By DSPACE, MIT. Enhanced by NTU Library IR team.
搜尋範圍 查詢小技巧:
  • 您可在西文檢索詞彙前後加上"雙引號",以獲取較精準的檢索結果
  • 若欲以作者姓名搜尋,建議至進階搜尋限定作者欄位,可獲得較完整資料
  • 進階搜尋
    請使用永久網址來引用或連結此文件: https://ir.cnu.edu.tw/handle/310902800/31931


    標題: 利用知識工程法建構虛擬實境教學之研究
    Study on Educational Virtual Reality Implementation Using Knowledge-Based Engineering
    作者: 陳俞欣
    貢獻者: 應用空間資訊系
    周玉端
    關鍵字: 虛擬實境
    知識工程
    教學系統
    室內設計
    Virtual Reality(VR)
    Knowledge-based Engineering(KBE)
    Learning System
    Interior Design
    日期: 2018
    上傳時間: 2019-02-27 16:48:56 (UTC+8)
    摘要: 由於科技產品和網路科技的快速發展,進而帶給人們在生活上的新體驗。現今最熱門產業之一的虛擬實境,能在許多領域中看到它,而在教育上也已經有許多案例,應用虛擬實境效果來輔助教學,而達到更好的學習效果。本研究透過知識工程的實施流程,將室內設計課程內容進行分類,並規劃虛擬實境內所要呈現之效果與內容,再利用Unity與Holobuilder進行虛擬實境的實作。結果顯示導入知識工程流程可有效地探討出製做虛擬實境時所需考慮的內容,諸如:知識內容的整理、互動方式的設定、物件之間的鏈結與限制設定等。虛擬實境的場景則是以空間中色彩的搭配與運用之教學內容,讓學習者透過此系統達到提升使用者對空間配色上的能力。論文的成果僅是初步的製做,未來可透過商業化的應用去進行更完整的場景與內容建立,將可有效地幫助學習者以新科技的方式提高學習成效。
    Due to the rapid development of technology products and Internet technology, it brings people a new experience in life. For virtual reality, one of the hottest industries today, which applications can be seen in many fields. There are already many cases in education for applying virtual reality effects to assist teaching and achieve better learning results.
    This study classifies the content of interior design courses through the implementation process of knowledge engineering. For considering the effects and content to be presented, the commercial software Unity and Holobuilder are used to implement the virtual reality. The results show that the knowledge engineering process introducing can effectively explore the content to be considered when making virtual reality, such as, the organization of knowledge content, the setting of interaction methods, the link between objects and the setting of restrictions. The virtual reality scene is the teaching content of the color matching and application in the space, so that the learner can improve the user's ability to match the color of the space through this system. The results of the thesis are only preliminary preparations. In the future, more complete scenarios and content creation can be achieved through commercial applications, which will effectively help learners to improve learning outcomes in a new way.
    關聯: 電子全文公開日期:2018-08-29,學年度:106, 50頁
    顯示於類別:[應用空間資訊系(所)] 博碩士論文

    文件中的檔案:

    檔案 描述 大小格式瀏覽次數
    index.html0KbHTML1282檢視/開啟


    在CNU IR中所有的資料項目都受到原著作權保護.

    TAIR相關文章

    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library IR team Copyright ©   - 回饋