In this study, an interactive virtual reality motion simulator is designed and analyzed. The main components of the system include a bilateral control interface, networking, a virtual environment and a motion simulator. Virtual reality entertainment system uses a virtual environment that enables the operator feel the actual feedback and distorted by human motion sensing device, from the virtual environment, as he/she will be in the real environment. The control scheme for the simulator uses the change in velocity and acceleration that the operator imposes on the joystick, the environmental changes imposed on the motion simulator and the sensor device feedback to the operator to maneuver the simulator in the real environment. In addition, we develop a calculating method to evaluate the ratio of the simulation results. It is shown that the proposed control scheme can improve the performance of the visual entertainment system. Experiments are conducted on the virtual reality entertainment system to validate the theoretical developments.
Journal of Applied Sciences , 11(12), pp.2145-2153